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This week, Zotac unveiled its much-anticipated next-generation VR Go wearable PC, which significantly boosts the performance of the company’s family of virtual reality gaming-focused systems. The new computers made for augmented reality (AR) and virtual reality (VR) applications are intrinsically more powerful than their forerunners, and even feature professional-grade Nvidia graphics processors, but they don’t exactly come with the most recent and greatest CPUs and GPUs for gaming.

The 11th Generation Core i7-11800H ‘Tiger Lake’ notebook CPU from Intel with the RTX A2000 8GB (GA106, 2,560 CUDA cores, 20 RT cores) or RTX A4500 16GB (GA104, 5,888 CUDA cores, 46 RT cores) Laptop graphics processing units are the foundation of Zotac’s VR Go 4.0 wearable PCs. The Zbox-VR7N2000 and Zbox-VR7N4500 computers include 512 GB M.2 SSDs and 16 GB of DDR4 memory (expandable to 32 GB). There is a 2.5-inch space for an SSD or HDD and a 3-in-1 CD card reader for those who require more storage.

VR Go 4.0 devices have six USB 3.1 and USB 3.0 Type-A ports, the Intel AX1650 Wi-Fi 6 + Bluetooth 5.2 adapter, one GbE port, one USB 3.1 Type-C connector, two display outputs (one DisplayPort, one HDMI), and 3.5-mm audio input/output connectors as far as communication is concerned.

When working with AR/VR workloads, Zotac’s VR Go 4.0 wearable computers provide up to 50 minutes of battery life on a single charge.

While Zotac officially targets virtual reality players with its VR Go systems, these wearable PCs are a favorite among people who create AR, VR, and mixed reality applications and games as well as those who use AR, VR, and MR software in their line of work. With CPUs and GPUs from 2020–2021, these PCs rarely provide unrivaled performance at the moment.

Although Zotac hasn’t disclosed the price of its new VR Go 4.0 wearable PCs, you can anticipate that they will be expensive.