The final study report on the market for augmented and virtual reality (AR VR) was just released by the market research company Exactitude Consultancy. The market is thoroughly examined in the study, including historical information, market size, forecasts, and the competitive environment. It also looks at how market events like the war and the slump in the economy have an impact.
The analysis projects that the AR VR market will expand at a compound annual growth rate (CAGR) of 25.3% over the course of the forecast period. By 2029, the market size is anticipated to increase from $ billion in 2022 to $179.46 billion.
Insights into the market environment, a SWOT analysis, and critical business strategies adopted by prominent companies are all included in the report. Apple Inc., Facebook, Microsoft Corp., Samsung Electronics Co., and Sony Corporation are a few of the top firms in the AR VR sector.
According to technology, offering type, device type, application, and enterprise, the market is further divided in the research. Each segment and sub-segment is given a thorough study, including with market size and growth forecasts. While the offering type division covers hardware and software, the technology segment comprises AR and VR technology. The applications sector includes consumer, commercial, enterprise, healthcare, aerospace and defense, automotive, energy, and others. The device type segment includes AR and VR devices. Additionally, the market is split into small, medium, and large businesses.
The impact of COVID-19 on the market is also highlighted in the research along with the major factors influencing market growth. Additionally, it provides a market dynamics study, including Porter’s Five Forces, value chain, and growth opportunity analyses.
The Exactitude Consultancy study report offers a thorough review of the market for augmented and virtual reality, to sum up. It provides insightful information that helps market participants, investors, and researchers make wise choices and create winning strategies for the quickly expanding AR and VR market.