According to the International Data Corporation, the number of worldwide shipments of AR and VR headsets fell for the fourth consecutive quarter in the three months that concluded on June 30.
According to the Massachusetts-based analyst, Meta held a 50.2% market share during the quarter, followed by Sony (27.1%) and ByteDance (9.6%). Exact figures were not provided.
According to Thomas Monteiro, senior analyst at Investing.com, “Meta remains the top contender to dominate the VR market primarily due to [Mark] Zuckerberg’s massive investment in the segment ahead of the competition in 2021 and 2022.”
It will take some time for other companies to catch up with Facebook’s years, despite the fact that the business has changed its focus since then, decreasing costs and providing what Zuckerberg called effective capital management.
However, the IDC predicted that overall shipments of AR/VR headsets will decline 3.2% annually to 8.5 million devices this year.
However, the analyst forecast that the industry will return the following year, expanding 46.8% year over year, helped by new hardware from Meta and ByteDance, the launch of Apple’s Vision Pro, and the growing influence of smaller businesses. The market is anticipated to expand by 36.3% yearly to reach 30.3 million units by 2027.
According to Jitesh Ubrani, research manager at IDC, “Over the past several years, Meta and Qualcomm have dramatically improved the AR/VR landscape, allowing the industry to move beyond simple phone-based VR to stand-alone headsets that have paved the way for VR gaming and a variety of enterprise use cases.”
“However, more companies have skin in the game as Sony along with MediaTek and Apple have joined the race to enable next-generation experiences and potentially bring AR and VR technologies to an even larger market.”