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VirTra, a simulation startup based in Arizona, unveiled an extended reality training headgear that captures lifelike 3D characters in training simulations with volumetric video technology.

The V-XR solution, an extended reality headset, debuted on the Interservice/Industry Training, Simulation and Education Conference exhibit floor of the National Training and Simulation Association.

Extended reality, which includes virtual, augmented, and mixed reality, is a subset of virtual reality that combines the actual and digital worlds.

With technology that can imitate facial expressions, clothing indentations, and produce responsive, artificial intelligence-powered behavior’s from its virtual players, the V-XR headset draws from an infinite library of pre-created training situations.

Virtual reality goggles often create avatars using computer-generated visuals because the technology isn’t able to replicate real people’s movements and facial expressions. Beyond the capabilities of conventional motion capture and computer-generated imagery, the V-XR system simulates textures, motion, and human behavior’s. It is possible to discern signs of stress, lying, or just more pronounced body language by observing subtleties in face expressions and body language.

A suicide de-escalation scenario featured a 3D representation of the company’s CEO, John Givens, while another scenario in the simulation showed an exchange with a translator meant to provide the learner with facial cues to assess whether they were being duped. The user could move the 3D avatar around the show floor, and it would react by twisting its head and eyes in response.